Showing posts with label 3ds max. Show all posts
Showing posts with label 3ds max. Show all posts

Friday, July 27, 2012

The 662STER’s Project: Prison Bus (Front & Top View)

I modeled this prison bus for my Ghost town Prison environment project. I was looking at references from old rusty vehicle so it could match with the environment scene. I am developing my modeling, texturing, and design skills have to get back to my 3d skills. The program that I used was 3ds Max.

The 662STER’s Project: Prison Bus

I modeled this prison bus for my Ghost town Prison environment project. I was looking at references from old rusty vehicle so it could match with the environment scene. I am developing my modeling, texturing, and design skills have to get back to my 3d skills. The program that I used was 3ds Max.

The 662STER’s Project: Prison Bus (Side View)

I modeled this prison bus for my Ghost town Prison environment project. I was looking at references from old rusty vehicle so it could match with the environment scene. I am developing my modeling, texturing, and design skills have to get back to my 3d skills. The program that I used was 3ds Max.

The 662STER’s Project: Prison Bus (Left View)

I modeled this prison bus for my Ghost town Prison environment project. I was looking at references from old rusty vehicle so it could match with the environment scene. I am developing my modeling, texturing, and design skills have to get back to my 3d skills. The program that I used was 3ds Max.

The 662STER’s Project: Prison Bus (Right View)

I modeled this prison bus for my Ghost town Prison environment project. I was looking at references from old rusty vehicle so it could match with the environment scene. I am developing my modeling, texturing, and design skills have to get back to my 3d skills. The program that I used was 3ds Max.

Friday, June 8, 2012

The 662STER’s Project: Somewhere in Antarctica (Lightning version)


Maybe I got carried away but I was practicing on the lighting. I was aiming for a snow environment somewhere in the South Pole.  I wish I could travel to Antarctica to experience the South Pole. I always wanted to do a project base on Antarctica 2d or 3d. On this project I am developing my modeling, texturing, and design skills. The program that I used was 3ds Max.

The 662STER’s Project: Somewhere in Antarctica (Snowing version)

On this version i added the snow effect. I was aiming for a snow environment somewhere in the South Pole.  I wish I could travel to Antarctica to experience the South Pole. I always wanted to do a project base on Antarctica 2d or 3d. On this project I am developing my modeling, texturing, and design skills. The program that I used was 3ds Max.

The 662STER’s Project: Somewhere in Antarctica


I was aiming for a snow environment Somewhere in the South Pole. I wish I could travel to Antarctica to experience the whole Antarctica lifestyle. I always wanted to do a project base on Antarctica 2d or 3d. On this project I am developing my modeling, texturing, and design skills. The program that I used was 3ds Max.

The 662STER’s Project: Ghost town Prison (Lighting version)


Maybe I got carried away but I was practicing on the lighting. I really find ghost town very interesting especially ghost towns from California like the city Bodie, California very western (American Old West). On this project I am developing my modeling, texturing, and design skills got to get back to my 3d skills. The program that I used was 3ds Max.

The 662STER’s Project: Ghost town Prison


I really find ghost town very interesting especially ghost towns from California like the city Bodie, California very western (American Old West). On this project I am developing my modeling, texturing, and design skills got to get back to my 3d skills. The program that I used was 3ds Max.

The 662STER's Project: Ghost town Prison


I really find ghost town very interesting especially ghost towns from California like the city Bodie, California very western (American Old West). On this project I am developing my modeling, texturing, and design skills got to get back to my 3d skills. The program that I used was 3ds Max.

The 662STER’s Project: Somewhere in Antarctica (Blizzard version)

On this version I added the snow slash blizzard effect. I wish I could travel to Antarctica to experience the South Pole. I always wanted to do a project base on Antarctica 2d or 3d. On this project I am developing my modeling, texturing, and design skills. The program that I used was 3ds Max.

The 662STER’s Project: Somewhere in Antarctica (Lightning version)


I wish I could travel to Antarctica to experience the South Pole. I always wanted to do a project base on Antarctica 2d or 3d. On this project I am developing my modeling, texturing, and design skills. The program that I used was 3ds Max.

The 662STER’s Project: Somewhere in Antarctica

My little vacation home :) I wish I could travel to Antarctica to experience the South Pole. I always wanted to do a project base on Antarctica 2d or 3d. On this project I am developing my modeling, texturing, and design skills. The program that I used was 3ds Max.